AI in Video Games: Computational Creativity with Matthew Guzdial

Video games have long been a domain explored by AI researchers, and researchers from Amii have a rich history producing advancements that can help across all aspects of game design, development and delivery.

In this series of short talks, you'll hear from Fellows and Canada CIFAR AI Chairs at Amii as they discuss their areas of research, highlight some interesting projects and make connections between AI research and the field of video games.

Matthew Guzdial

Fellow & Canada CIFAR AI Chair – Amii; Assistant Professor – University of Alberta

In this short talk, Matthew Guzdial discusses computational creativity and how AI and machine learning can be used to help human designers with creative tasks. He walks us through the level editor created by his team, which includes an active learning AI assistant that can support designers and help creative workers make better work faster.

Learn More about Matthew's work here.

Learn how Amii advances world-leading artificial intelligence and machine learning research: visit our Research page.

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