On this episode of Approximately Correct, we talk with Matthew Guzdial about computational creativity and how AI can act as a collaborative partner. We explore how AI tools can make complex tasks like video game development accessible to everyone, regardless of their technical background. Matthew, an Amii Fellow and Canada CIFAR AI Chair at the University of Alberta, discusses the future of human-AI collaboration, the challenges in defining and evaluating creativity, and how research in game design can be transferred to solve real-world problems.